Round 1: Ricky (Absolute Zero) Vs. Chak (Six Samurais)
Ricky won the opening roll and will be going first. Ricky just set one spell or trap card to pass his turn.
Chak started his turn by activating Mystical Space Typhoon, on Ricky’s set card; which was Bottomless Trap Hole. Chak then summoned Six Samurai – Zanji, then set one spell or trap card, and made a direct attack, and Ricky special summoned Gorz, the Emissary of Darkness, after taking battle damage, then special summoned the Emissary of Darkness token. “Attack or Defense mode?” Ricky thought for a moment, and then declared “Defense.”
Ricky drew for his turn, and Chak flipped up Trap Dustshoot; revealing Ricky’s hand of: Evil Hero Infernal Prodigy, Mind Control, Caius the Shadow Monarch, Miracle Fusion, and Spined Gillman. Chak sent Caius back into the deck. Ricky then switched the token into attack mode. Gorz attacked Zanji, and the token made a direct attack. Ricky then passed his turn.
Chak activated Solidarity, and then summoned another Zanji. Zanji attacked and destroyed the token; thanks to its power boost from Solidarity. Chak then set another spell or trap to end his turn.
Ricky drew; it was his five cards in hand to Chak’s single card in hand.
Gorz went to attack Zanji, and Chak flipped Mirror Force, destroying Gorz. Ricky then set one monster and passed his turn.
Chak summoned Hand of the Six Samurai, Hand attacked Ricky’s set Infernal Prodigy, and Zanji made a direct attack. Chak then ended his turn.
The score now stands at Chak at 5300 and Ricky at 2800.
Ricky summoned Spined Gillman; attacking the Gillman into the Hand, so the Gillman can hit the graveyard. Then he activated Miracle Fusion; removing his on-field Gillman and the Infernal Prodigy in his graveyard to fusion summon Elemental Hero Absolute Zero in defense mode.
Chak tribute his Hand of the Six Samurai to destroy Absolute Zero; which destroyed Chak’s monsters as well. It didn’t seem to faze him as he summoned another Hand of the Six Samurai to attack for game!
Chak has claimed game one after an early Trap Dustshoot ruined Ricky’s play and chance for a counter-attack.
Both players have now dipped into their side decks.
After side decking, Ricky has opted to go first in the second game.
Ricky drew his sixth card, and set a monster and one spell or trap card to end his turn.
Chak summoned Six Samurai – Yaichi, then special summoned Grandmaster of the Six Samurai. Ricky took a moment to read each Samurai’s text, and said “Sure.” Yaichi activated its effect to destroy Ricky’s facedown Solemn Judgment. Grandmaster attacked Ricky’s facedown Plaguespreader Zombie. Then Chak activated Solidarity to end his turn.
Ricky summoned Spined Gillman, and then activated Plaguespeader’s effects by putting a card from his hand to the top of his deck to special summon itself. The zombie was tuned to Spined Gillman to synchro summon Ally of Justice Catastor. Catastor attacked Yaichi, and destroyed it with its effect; dealing no life point damage. Then Ricky set one spell or trap card to end his turn.
Chak set one monster and one spell or trap card for his turn.
Catastor attacked into Grandmaster, destroying with its effect as well. Chak has opted to not activate Grandmaster’s effect.
Chak drew and passed his turn.
Catastor attacked into Chak’s facedown D. D. Warrior Lady; activating its effect to remove itself and Catastor from the game. Ricky then set one spell or trap card to end his turn.
Chak began his turn by flipping Call of the Haunted; special summoning Yaichi. Grandmaster was special summoned next, Yaichi activating its effect again to destroy Ricky’s set Call of the Haunted. Another Yaichi was summoned, activating its effect again to destroy Ricky’s set Miracle Fusion. Grandmaster made a direct attack. Chak then set one spell or trap card to end his turn.
Ricky drew for his turn, and Chak has flipped Trap Dustshoot; revealing Ricky’s hand of Caius the Shadow Monarch, Monster Reborn, Solemn Warning, and Miracle Fusion. Chak sent back Caius into the deck. Ricky set one spell or trap card, and then activated Monster Reborn; special summoning his Spined Gillman. Gillman attacked one of the Yaichis, and then Ricky passed his turn.
The score is Ricky at 5900 and Chak at 7600, with Ricky and Chak with two cards in hand each.
Chak drew and activated Yaichi’s effect again; destroying Ricky’s set Solemn Warning. Six Samurai – Zanji was summoned, Grandmaster attacked Gillman, and Zanji made a direct attack.
Ricky drew and took a few moments to think of his play.
Ricky summoned Evil Hero Infernal Prodigy, then attacked into Yaichi; destroying itself. Ricky then activated Miracle Fusion; removing his Evil Hero and his Spined Gillman in his graveyard to fusion summon Absolute Zero in defense mode.
Chak activated Upstart Goblin; granting Ricky an extra 1000 life points in exchange for another card from his deck. Zanji attacked into Absolute Zero; Zero activating its effect to destroy all monster of the field. Chak activated Grandmaster’s effect to add Yaichi to his hand. Chak activated Gateway of the Six Samurai, then summoned Yaichi; putting two bushido counters on the Gateway, then special summoned another Grandmaster from his hand; adding another two bushido counters. Chak removed four bushido counters to search for another Zanji, then summoned Zanji; adding another two bushido counters.
Ricky drew for his turn; considered his options, and conceded the match.
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